Summary and DiscussionBased on our experience developing and testing this series of applets in a preliminary way, we have converged on some overall strategies for using simulations:
As discussed earlier, Homework based on simulations can provide an ideal inroad to improving large lecture courses (as in both Everest and the Virtual Lab). It also may have a number of significant advantages over the most closely corresponding paper-and-pencil activities, as shown in the following table.
Our vision for the next stage in developing software for introductory chemistry that maximizes the learning benefits of simulations for a large number of students includes the following design principles: Ø The software should be both general and flexible so that it can be easily incorporated into existing lectures and laboratories at diverse institutions. For instance, the Virtual Lab software can be used in a variety of ways to fit the educational goals and environment of a specific course and institution while remaining easy to work with for faculty who do not want to spend time programming. Ø The software should complement rather than attempt to replace the primary teaching materials in the course. While multi-day modules allow for deep exploratory learning, smaller components are more easily integrated into courses with hundreds or thousands of students. Ø The software should empower large numbers of faculty by giving them tools to develop new teaching methods via low-risk incremental changes. Taking a curriculum development strategy which combines course modules[14] or applets on specific topics,[15] with a general laboratory simulation invites faculty to reflect on both broad course goals, such as teaching students to reason scientifically, and specific content, such as the behavior of weak acids and bases. Ø The design of the software should draw on teaching and learning research, such as that in technology-enhanced learning environments,[16] inquiry or discovery learning,[17] skill acquisition,[18] and motivation theory.[19] For instance, a core principle guiding our work is that to improve students’ conceptual understanding we must substantially change how students interact with the material and better facilitate their exploration of relationships between abstract theoretical concepts and observable chemical processes. Ø The technical implementation of the software should be easy to deploy in a complex heterogeneous computing environments and minimize the logistics that can be especially time-consuming in large courses. Network computing technologies such as the Java computing language and networked databases have been used successfully in corporate information systems to tackle similar challenges. Our goal is to allow our software to be run from any computer with an Internet connection and a Java-enabled browser; however, the Virtual Lab uses Java-2 which currently requires that the user take the time to download the Java plug-in. Ø Finally, a practical feature of simulations that can have a substantial educational impact is integrating the software with the course structure and management so that it can be adopted in many courses. Since developing new assignments creates new grading demands and often requires the creation of new grading criteria, software must be able to support these important evaluation and feedback activities in order to be used widely. We are currently working on integrating our software with a database that collects assessment data on student activities and allows automatic grading of student assignments. |
| © 2000, David Yaron |
Last Modified: 04.11.00 |